CIS 587 Assignment 4
Fall 2001

This assignment will give you the opportunity to experience the entire process of designing and implementing a computer game. You may create any type of game you wish and implement it on any platform. Your game will need to be running in the CIS Networking Lab (1080 EC) during our final exam period (4:00 pm - 7:00 pm) on Wednesday, December 19th). If your game does not run on the existing lab equipment, you are responsible for bringing any additional hardware or software. You may work with a partner if you wish.

You will be expected to turn in a game design document with the sections listed below. You will also be expected to turn in a diskette or CD and complete listing of your program source code. If you use code written by someone else in your program, you will need to attribute the source. If you work with a partner, you need to list the details of each partner's contribution.

 

Executive Summary

  • Game genre
  • Abstract of game story
  • Game play and appearance

Product Specification

  • Production team description
  • Target audience
  • Game play time
  • Production tools

User Guide

  • How to install the game
  • How to play the game

Game Specification

  • What is it like to play the game?
  • Interface mockup
  • Summary of story line
  • Storyboards
  • Character bibles
  • Level or scene outlines

Design Specification

  • Implementation details
  • Data structures and interface definitions
  • Pseudocode for algorithms
  • Development environment

 

In place of an oral presentation, you will be evaluating each game during our final exam period using a checklist provided. I would like to post a zipped version of your running game on the course web site and a copy of your final design document (MS Word preferred). All work is due at our final exam. Incomplete requests must be made December 19th.

Assigned: 11-27-01
Date due: 12-19-01