CIS 488/588 Assignment 4
Winter 2005

For your term project you will need to design and implement a computer game. You may create any type of game you wish and implement it on any platform. Your game will need to demonstrate a significant attention to at least one of the following areas: artificial intelligence, level design, or 3D graphics. You will need to have it running during our game fair during our final exam period. If your game is large enough, you may work with a partner.

This assignment will give you an opportunity to begin work on the specification and design for your game. Your game does not have to be original, but should not simply copy an existing game. To receive full credit your design document will need to contain non-trivial sections as defined below.

  1. Overview
    1. Appearance
    2. Story Abstract
    3. Gameplay
    4. Development Platform

 

  1. Game Mechanics
    1. User Interface Description
    2. Use Cases
    3. Storytelling
    4. Level Summary

 

  1. User Interface Design
    1. Key Screen Images
    2. Control Summary
    3. State transition diagrams
    4. Design Rules

 

  1. Artificial Intelligence
    1. Opponent AI
    2. Non-Player Characters
    3. Reactive Items

 

  1. Story Overview
    1. Plot Summary
    2. Story Board
    3. Character Bible

 

  1. Game Progression
    1. Flowchart
    2. Level and Scene Details

 

  1. Bibliography

 

  1. Lessons Learned

Your write up should be 10 to 15 pages long. On 4-06-05, you will break up into small groups and conduct walkthroughs of your game design. Figure that you will have 10-15 minutes to explain your game concept and get feedback from your classmates. I will provide review forms that you will need to turn in with your game design document.

Assigned: 3-10-05
Date due: 4-06-05